For almost three years, I worked as the Senior Narrative Producer for Madden NFL –made and published by Electronic Arts. I was a consulting producer with them on and off for nine months prior to joining full-time.
I also worked closely with the research and development division of EA called the Search for Extraordinary Experiences (SEED) on evolving digital humans and extended narrative techniques to other teams including FIFA and Star Wars.
We created Madden: Longshot and Madden: Longshot – Homecoming, and Madden 20: Superstar.
Longshot consisted of 3.5 hours of cinematics and about 3 hours of gameplay. It also included several mini-games and some live-action footage.
It took us about 22 months to create it from start to finish. It won Polygon’s Sports Game of the Year Award and earned a WGA nomination.
Homecoming was the sequel, and it comprised 1.5 hours of cinematics and approximately 6 hours of gameplay. We were challenged by the extremely short eight months we had to create it.
Learn more about Longshot:
Learn more about Longshot: Homecoming:


